The games 4
About this collection
Every game here takes place after dark in the Blue Ridge Mountains of western North Carolina: a ridge trail above Cashiers, a log cabin with the wrong record in the closet, and a summer camp on its last night. They are first-person 3D horror with an 80s B-movie streak, and they all run in the browser with keyboard and mouse, gamepad or touch.
They are for anyone who grew up on cabin-in-the-woods movies and summer-camp slashers and likes the scares a little campy. Three of them you play alone. Fear Valley is co-op for 1 to 4 players, online with friends or with AI counselors in the empty seats.
About the asterisk: it is a trilogy of four. Dead Cabin: Final Girl is the long lost director's cut of Dead Cabin, the same cabin and the same night, this time played as Linda, with a different ending.
Where to start
If you have one evening, play Dead Cabin first, then Dead Cabin: Final Girl to see the same night from Linda's side. Cashiers After Dark is the slow, quiet one: play it with headphones, in the dark. Fear Valley is the one to bring friends to.
How to play
Every game runs in the browser on a computer, or on a phone or tablet held in landscape. Press Play on a card to start it on this page.
- Headphones help. These games lean on sound: footsteps, voices and whatever is moving in the dark.
- In the three single-player games, dying sends you back to the last checkpoint, not the start of the night, and every chapter you reach unlocks in chapter select.
- In Fear Valley, host an online room and share its code or invite link. Up to three friends join from their browsers, and AI counselors fill any empty seat.
Pick a game above to watch its trailer and play it here.
Game 1 of 4
Cashiers After Dark
First-person survival horror in the Blue Ridge Mountains. Your guide is gone, and your flashlight is the only edge you have.
You paid a guide to take you up the ridge above Cashiers, North Carolina, to find a monster. The monster found him first. Now it is close to midnight, the fire is burning low, and something is circling the camp.
Cashiers After Dark is a first-person survival horror game about getting off a mountain alive. Follow the trails through the dark woods, search the places the locals stopped visiting, and learn what hunts out there before it learns you. Play it with headphones, in the dark.
Features
- First-person survival horror set at night in the Blue Ridge Mountains near Cashiers, North Carolina
- A five-level flashlight: red, dim, normal, tactical and brighter than the sun
- Battery, flicker and overheating to manage while you explore
- Creatures that each hunt in their own way, learned by watching or by dying
- A field guide that fills in as you meet what lives in the woods
- A prologue and six acts, with chapter select for every place you have reached
- Checkpoints, so a death costs you minutes, not the night
- Voiced guide and radio lines with subtitles
Game 2 of 4
Dead Cabin
Campy first-person horror in one mountain cabin, on one very long night.
Dash and Linda just wanted a quiet weekend in a cabin in the Blue Ridge Mountains: no phones, no neighbors, nobody for miles. Then Linda found an old record in the closet and put it on. Whatever was on that record is awake now, and it wants in.
Dead Cabin is a campy first-person horror game you play right in your browser. Shove whatever comes at you, grab whatever the cabin gives you, stagger it and finish it with a heavy blow. Every encounter you survive leaves its mark on the cabin, and the place gets a little less like a cabin each time.
Features
- One mountain cabin, one stormy night, one record that never should have been played
- First-person melee survival: shove, swing, and charge up heavy blows
- A shovel from the tool shack, kitchen knives you can throw, and a few louder surprises
- A cabin that changes after every encounter you survive
- Voiced B-movie dialogue with subtitles
- Checkpoint at the start of every encounter
- Chapter select for every chapter you have reached
- Best full-night time saved on your device
Game 3 of 4
Dead Cabin: Final Girl
Campy first-person cabin horror. One cabin, one night, and a boyfriend who will not stay buried.
Friday night in a log cabin in the Blue Ridge Mountains, just Linda and her boyfriend Dash, miles from anyone. Then Dash finds a box of old records in the closet and plays the wrong one. By the time the storm rolls in, he is not feeling like himself.
Dead Cabin: Final Girl is a campy first-person horror game in the spirit of the old cabin-in-the-woods movies. You are Linda. Shove, run, grab whatever is in the tool shack and swing it, then survive a long night in a cabin that remembers everything that happens inside it and gets a little stranger every time.
Features
- First-person horror in a fully explorable 3D log cabin and its rain-soaked yard
- A prologue, five encounters and a finale, with a checkpoint at every encounter
- Shove, swing and land heavy blows: melee that rewards timing
- A cabin that changes as the night goes on
- Voiced dialogue with subtitles
- Chapter select for every chapter you have reached
- Your fastest full run is recorded on the title screen
- Plays in the browser with keyboard and mouse, gamepad or touch
Game 4 of 4
Fear Valley
An 80s summer-camp slasher for 1 to 4 players: fix the generators, stay out of its sight, then fight back.
Camp Wynn Valley, August 1985. It is the last night of summer, the campfire is lit, and then the power dies. Something huge is walking the trails between the cabins, and it is looking for counselors.
Play Linda, Brody, Marcus or Mina, alone with three AI counselors or online with friends. Get six generators running while it hunts you by sight and by sound: crouch in the tall grass, hide in the shower lockers or under the bunks, and pull each other off its meat hooks. Get the lights back on and the camp owner's secret armory opens. Then it is your turn to hunt.
Features
- 1 to 4 player co-op: solo with three AI counselors, or online with friends
- Online rooms with a code or an invite link, AI fills empty seats
- Proximity voice chat in the browser, and the creature hears it
- Four voiced counselors and a campfire opening
- The creature stalking the camp is picked at random each night, from seven
- Six generators, skill checks, hiding spots and meat hooks
- A secret armory: pistol, pump shotgun, M60, RPG, hunting knife, camp shovel and chainsaw
- Keyboard and mouse, gamepad and touch controls
Made with Godot 4 on vbgnt.
Art, models, music, voices and code were produced with generative tools and hand-tuned.