Dash and Linda just wanted a quiet weekend in a cabin in the Blue Ridge Mountains: no phones, no neighbors, nobody for miles. Then Linda found an old record in the closet and put it on. Whatever was on that record is awake now, and it wants in.
Dead Cabin is a campy first-person horror game you play right in your browser. Shove whatever comes at you, grab whatever the cabin gives you, stagger it and finish it with a heavy blow. Every encounter you survive leaves its mark on the cabin, and the place gets a little less like a cabin each time.
How to play
You are Dash. The night plays out as a prologue followed by a string of encounters in and around the cabin. Follow the objective at the top of the screen and try to stay alive.
- The amber notch on the compass points to whatever you should be doing next
- Shove works bare-handed: use it when something winds up to hit you
- Tap attack for quick swings, hold it for a heavy blow, and save the heavy blow for when an enemy is dazed
- If something spits black goo at you, watch for the wind-up and get out of the way
- Your health creeps back if you avoid getting hurt for a while
- Dying sends you back to the start of the current encounter, with the kit you had then
Chapters and replays
Every chapter you reach unlocks in the Chapters menu, so you can jump back in at its start any time. Play the whole night from the beginning and the title screen keeps your best time. Progress is saved on your device.
Before you play
Headphones recommended. Keep the lights on. The dialogue is voiced and subtitled. On phones and tablets the game shows touch controls and is best played in landscape.
Controls
- Keyboard and mouse
- WASD or arrows move, mouse looks, Space jumps, Shift runs, Ctrl or C crouches, E interacts (hold), left click or F attacks (hold for a heavy blow), right click or Q shoves, T toggles the flashlight, T
- Gamepad
- Left stick moves, right stick looks, A interacts (hold) or jumps, X or RT attacks (hold for a heavy blow), LB shoves, RB toggles the flashlight, L3 or LT runs, R3 crouches, Y switches weapons, Start p
- Touch
- Left thumbstick moves, drag on the right side to look, on-screen buttons for swing, shove, interact, jump, run, crouch and flashlight.
Features
- One mountain cabin, one stormy night, one record that never should have been played
- First-person melee survival: shove, swing, and charge up heavy blows
- A shovel from the tool shack, kitchen knives you can throw, and a few louder surprises
- A cabin that changes after every encounter you survive
- Voiced B-movie dialogue with subtitles
- Checkpoint at the start of every encounter
- Chapter select for every chapter you have reached
- Best full-night time saved on your device
- Keyboard and mouse, gamepad, or touch controls
- Look sensitivity, invert look and volume settings
- Plays in the browser, no install
Support
Stuck, found a bug, or want to say something about Dead Cabin? Send a message to the developer. They reply by email.
Made with Godot 4 on vbgnt.
Art, music, voices and code were produced with generative tools and hand-tuned.
