Cashiers After Dark Pro

First-person survival horror on a Blue Ridge mountain at night. Six cryptids hunt you. Your flashlight is your only edge.

from awalkingcitygames.vbgnt.com
Mature 17+horrorsurvival horrorfirst-person3dcryptidsstealthatmosphericsingleplayerappalachia

You paid a guide to find a monster in the mountains above Cashiers, North Carolina. The monster found him first. It is 11:52 PM, the campfire is guttering, and something huge is circling the camp.

Cashiers After Dark is a first-person survival horror game set on one mountain in a single night. Follow the trails down from the ridge to a moonshine still, a log cabin, a country club, a farm and a house on the lake. Each place has its own cryptid, and each one hunts differently: by sight, by sound, by scent, from the sky, from the water, or only while you look away.

Your five-level flashlight is the one thing you can count on. The brighter the beam, the more you see, and the more sees you. Scavenge the five parts of a depth charge, take the pontoon boat out to the glow in the middle of the lake, and live to see dawn.

The desktop download runs the full renderer with volumetric fog and real-time global illumination. The Play button runs a lighter browser version, and the screenshots on this page show that lighter browser-level look.

How to play

Your guide is gone and you are alone on the mountain. Follow the trails: orange reflectors shine back in your beam, and the amber mark on the compass shows where to head next. Search each place the trail leads to for anything useful.

The flashlight

Five levels, from a few meters of dim red to a beam that floods the whole woods and overheats in seconds. Brighter levels burn the battery faster, a dying battery flickers, and the red light slowly recharges it.

What lives in these woods

Six cryptids, each met in its own part of the mountain. The field guide fills in as you meet them, and only spells out how to survive one after it has caught you.

Tools

What you find in each place helps with the next one: moonshine molotovs, a flare gun, firecrackers, a rock-salt shotgun and raw meat. Q switches between them and F uses the one in hand.

Controls

Keyboard and mouse
WASD move, mouse look, Shift sprint (loud), Ctrl or C crouch (quiet), E interact, F or right mouse use tool, Q switch tool, 1-5 or mouse wheel flashlight level, R swap battery, Esc pause
Gamepad
Left stick move, right stick look, L3 or LT sprint, B crouch, A interact, X or RT use tool, Y switch tool, LB and RB flashlight level, R3 swap battery, Start pause
Touch
Left stick to move, drag on the right side to look, on-screen buttons for run, use, interact, crouch, swap tool and light level

Features

Downloads

Linux is a single x86_64 binary: chmod +x it before the first run.

Support

Stuck, found a bug, or want to say something about Cashiers After Dark Pro? Send a message to the developer. They reply by email.

Something wrong with this game that the developer should not handle?

Made with Godot 4 on vbgnt.

Art, models, voice, sound, music and code were produced with generative tools and hand-tuned.